Build 113 - 129
These updates include basic mobile controls, various gameplay tweaks as well as fixing a truckload of bugs, memory leaks and random crashes!
Since I integrated accounts and registration a couple of weeks ago we've already gotten 2000 unique new users!
There are still a bunch more critical bugs and random problems I'm working on resolving. Once that is done, I'll fix the server list and after that things might be ready for listing on some more online game portal websites! :)
All changes below:
Build 129
06-11-2022
- Move saplings from crafting shop to supply crate shop
- Make default day/night time progress half as fast
- Fix memory leak when opening/closing shop or buying lots of items in shop Due to drag and drop not removing sources/targets when the UI updates.
Build 128
03-11-2022
- Fix aiming not working when pressing mouse down
Build 127
03-11-2022
- Add basic mobile controls
- Starting coins show up in the inventory bar so you can see it
- Increase TDM build phase from 90 seconds to 3 minutes
- Increase TDM win score from 5 to 20
- Fix bullets making other players fly when hit
- Fix some UI issues
- Fix a bug where toggling inventory and shop would create a gap between the inventory and the shop
Build 126
02-11-2022
- Prevent players and zombies from getting stuck in terrain!
- More internal changes... ;)
Build 125
02-11-2022
- Reduce coin rewards for killing (from 3-6 to 2-4 coins)
Build 124
01-11-2022
- Fix changing teams quickly lets you respawn in the enemy base
- Fix crafting supply crate and destroying it in bedwars ending the game
- Fix able to join teams you're not supposed to be allowed to join
Build 123
30-10-2022
Fix internal problem.
Build 122
30-10-2022
- Add window close buttons
- Collapsing blocks take fall/impact damage, but will not be targeted or take damage from turrets or other entities
- Fix server becoming full when an error is thrown when clients connect
- Clicking outside a window will close the window
- Gun turrets deal 3 damage instead of 4
- Add logout confirmation
Build 121
28-10-2022
- Fix bedwars
Build 120
27-10-2022
- Map chunks save and reload properly
- Filter profanities in usernames/team names
- Fix turrets targeting collapsing blocks
- Fix zombies not targeting players
- Fix error when spectating and respawning too quickly
- Fix more errors
Build 119
26-10-2022
- Revert fixes
Build 118
25-10-2022
- Map changes are saved when unloading and reloading chunks
- Fix blocks damage not emitting particles
- Fix turrets targeting owner
- Spikes take damage over time when used
- Spikes deal half damage
- Fix turret collision still happening after turret is destroyed
Build 117
20-10-2022
- Fix server crashing if a chest / gun turret has been placed on the map and the server restarts
- Fix zombie tunnel message spamming from wave 15
Build 116
20-10-2022
- Fix problems with latest update
- Fix error when livings fall on spikes
Build 115
19-10-2022
- Fix game client
Build 114
19-10-2022
- Chunks unloaded will now keep their changes when reloaded
- Fix players able to climb open platforms and spike blocks
- Fix platforms not working when joining a game in progress
- Fix bugged spike collision
- Some more error fixes
Build 113
18-10-2022
- Fix structures not collapsing when the ground below them collapses
- Fix issue with grass not breaking by itself and particles showing up on the wrong block broken
- Re-enable zombie tunnels, but from wave 15 only
- More internal improvements and bug fixes
lurkers.io
Online zombie survival and other games such as open world survival!
Status | Released |
Author | bergice |
Genre | Survival, Shooter |
Tags | 2D, Casual, deathmatch, Multiplayer, Open World, Pixel Art, Side Scroller, Zombies |
Languages | English |
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