Build 113 - 129


These updates include basic mobile controls, various gameplay tweaks as well as fixing a truckload of bugs, memory leaks and random crashes!

Since I integrated accounts and registration a couple of weeks ago we've already gotten 2000 unique new users!

There are still a bunch more critical bugs and random problems I'm working on resolving. Once that is done, I'll fix the server list and after that things might be ready for listing on some more online game portal websites! :)

All changes below:

Build 129

06-11-2022

  • Move saplings from crafting shop to supply crate shop
  • Make default day/night time progress half as fast
  • Fix memory leak when opening/closing shop or buying lots of items in shop Due to drag and drop not removing sources/targets when the UI updates.

Build 128

03-11-2022

  • Fix aiming not working when pressing mouse down

Build 127

03-11-2022

  • Add basic mobile controls
  • Starting coins show up in the inventory bar so you can see it
  • Increase TDM build phase from 90 seconds to 3 minutes
  • Increase TDM win score from 5 to 20
  • Fix bullets making other players fly when hit
  • Fix some UI issues
  • Fix a bug where toggling inventory and shop would create a gap between the inventory and the shop

Build 126

02-11-2022

  • Prevent players and zombies from getting stuck in terrain!
  • More internal changes... ;)

Build 125

02-11-2022

  • Reduce coin rewards for killing (from 3-6 to 2-4 coins)

Build 124

01-11-2022

  • Fix changing teams quickly lets you respawn in the enemy base
  • Fix crafting supply crate and destroying it in bedwars ending the game
  • Fix able to join teams you're not supposed to be allowed to join

Build 123

30-10-2022

Fix internal problem.

Build 122

30-10-2022

  • Add window close buttons
  • Collapsing blocks take fall/impact damage, but will not be targeted or take damage from turrets or other entities
  • Fix server becoming full when an error is thrown when clients connect
  • Clicking outside a window will close the window
  • Gun turrets deal 3 damage instead of 4
  • Add logout confirmation

Build 121

28-10-2022

  • Fix bedwars

Build 120

27-10-2022

  • Map chunks save and reload properly
  • Filter profanities in usernames/team names
  • Fix turrets targeting collapsing blocks
  • Fix zombies not targeting players
  • Fix error when spectating and respawning too quickly
  • Fix more errors

Build 119

26-10-2022

  • Revert fixes

Build 118

25-10-2022

  • Map changes are saved when unloading and reloading chunks
  • Fix blocks damage not emitting particles
  • Fix turrets targeting owner
  • Spikes take damage over time when used
  • Spikes deal half damage
  • Fix turret collision still happening after turret is destroyed

Build 117

20-10-2022

  • Fix server crashing if a chest / gun turret has been placed on the map and the server restarts
  • Fix zombie tunnel message spamming from wave 15

Build 116

20-10-2022

  • Fix problems with latest update
  • Fix error when livings fall on spikes

Build 115

19-10-2022

  • Fix game client

Build 114

19-10-2022

  • Chunks unloaded will now keep their changes when reloaded
  • Fix players able to climb open platforms and spike blocks
  • Fix platforms not working when joining a game in progress
  • Fix bugged spike collision
  • Some more error fixes

Build 113

18-10-2022

  • Fix structures not collapsing when the ground below them collapses
  • Fix issue with grass not breaking by itself and particles showing up on the wrong block broken
  • Re-enable zombie tunnels, but from wave 15 only
  • More internal improvements and bug fixes

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