๐Ÿ‘ป HALLOWEEN UPDATE ๐ŸŽƒ and โ›๏ธ NEW SURVIVAL MODE! ๐Ÿ๏ธ


Get ready for one of the biggest updates yet!

Here's whatโ€™s new:

New
* Premium servers!
* HALLOWEEN UPDATE! Spiderwebs, pumpkin launcher!
* New sound effects!
* Materials! Blocks and entities have material types which affect sound effects, movement speed, slipperiness etc.
* Premium survival mode!
* Your player is saved when you leave and come back!
* The map is saved between server restarts!
* Animals! Added deer, fox, wolf, boar!
* New terrain generator! Different biomes to be explored, grasslands with overhangs, highlands, deep oceans, shallow oceans, deserts, snowy mountains!
* No item reward ads, just vanilla game experience
* Ice blocks! They're slippery
* Snow blocks! You get stuck in the snow and move more slowly
* Sand blocks! They have gravity!
* `F3` toggles 3 states; off, on, on+charts (network info)
* Render latency chart when enabling debug info (`F3`)
* Added company info and logo (Bergice Productions)
* Animated foliage (premium)!
* Torches can be crafted in survival and zombie survival!
* Add splash text to main menu!
* Xsolla payments! You can now purchase premium using either PayPal or Xsolla.

Improvements / Tweaks
* More zombies in survival mode!
* UI click sound normalised
* Double recurring damage at end of battle royale match (sudden death) to prevent stalemates
* Reduce arrow crafting cost from `2` wood > `1` wood.
* Better social media buttons
* NPC's fleeing will move in random directions instead of always the same direction
* Torches stick to walls and surfaces
* Torches emit particles
* Healthbar visual improvements
* Reduce daddy zombie damage from `8x` to `5x`
* Ferns drop vines instead of saplings to give them some purpose
* Water and lava sound effects
* Disable https://iogames.forum due to it no longer being used

Fix
* Fix some issues with projectile hits not registering properly
* Latency is calculated more accurately and frequently
* Saplings don't grow in the dark
* Fix friends list causing game crash in some cases - and fix the timezone offsets
* Lighting does not turn on for the html client since it's too laggy (use desktop client for this instead)
* Fish do not jump out of water
* Water can no longer be broken and picked up.
* Remove map `Starship_sniiper-Aincrad` - fixed version coming later
* Water hides sky behind it
* Fix not able to jump on props
* Fix wiki index showing old wiki page
* Show browser close confirmation only when you're playing

Dev
* Add `/savemapscreenshot true` to save map screenshot with baked light levels. `false` saves the exact block colors to be used for map imports.
* Add cheat sheet command to remove any block at your current position
* Add peer dispose Lua hook (`Event:addBeforePeerClosedListener(function(peer)...)`). Is invoked before a peer is about to be disposed after leaving the server. If you return `true` the player will be disposed instead of killed, so the player won't drop items or play a death animation. This is used for saving players instead of killing them when they leave a server.
* Update server quick start wiki docs with up to date SSL instructions.
* Log current build / version number when starting server/client
* Add cheat sheet guide on how to automatically spawn grenades every 5 seconds
* No longer expect intermediate SSL certificate to be present - just use the domain fullchain and private key instead

Files

lurkers-win-linux-mac-android.zip Play in browser
Version 207 37 days ago

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